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Showing posts from December, 2024

Blog Post - Postmortem

  I am the lead designer of The Three C-migos, the team behind the mobile game Dimensional Delivery. Throughout this past semester, we were able to be successful in many ways, and learned a lot about the development of mobile games. There were also many things throughout the development process that we could have done differently and optimized which would have saved us time down the road. From the very beginning, what went well with our game was that we had a common understanding of the goals for our game. The communication between Chase, our programmer, and I was very open and we both understood what would and would not work for the game. This made planning and development so much easier at every phase of the game because we never struggled much with knowing what we should and should not implement.  The first sprint progressed smoothly for a handful of reasons. I created a paper prototype from which I was able to extract a few main things out of the game design. The first one...